This is an Alpha Demo of Sphere Complex. This game is still in development.
We are on Steam Greenlight! Stop by and show your support: http://steamcommunity.com/sharedfiles/filedetails/...
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- Movement: wasd, left joystick
- Jump: space bar, A button, Left trigger and Left bumper
- Use Powerup: left mouse button, right trigger
- Swap Powerups: q, alt, right mouse button, Right bumper
- Look: mouse axis, right joystick
- Pause: esc, p, start button
- Respawn at Last Checkpoint: r, B button
- Restart Race: t, Back/Select button
- Boost: Gives the player a temporary boost in the direction they are facing. Boost into another player to get a point
- Missile: Gives the player a 1 shot missile
- EMP: Disabled other players input for 3 seconds when activated in range(3m), knock victims out of bounds to receive a point
- Jump: Gives player a "super" jump
- Shield: Protects player from all offensive weapons (missile, emp, boosted hit)
- Multiplayer Hosting: To host games over the internet, please forward port 7777 UDP on your router to your local machine.
- Race Mode: Navigate the course, activate checkpoints, and finish as quickly as possible. Your objective is to get par time.
- Battle Mode: Multiplayer free-for-all. Get the highest score in 5 minutes.
- Delayed Jump: When the player rolls off an edge, or bounces off the ground, as long as the player didn't jump into the air they will be able to use a secondary jump that can be used while in the air. One time use but resets when the player comes back in contact with the ground.
- Blue/Red powerups: Blue containers randomly spawn a jump or a shield powerup. Red containers randomly spawn a missile, boost, or emp.
Thank you for playing!
Please take a moment and provide some feedback! We would really appreciate that.
You can contact us directly at firstname.lastname@example.org